I’m in Section 04 of the unreal course… I’m doing a “combat helicopter” variant to the section project…
I’ve downloaded a free (legally so) helicopter mesh for use in the game. It’s in .OBJ format, which works fine with Unreal and can be imported into blender.
My question/request, would one of you be generous enough to assist me and break off the various propellers, rudder, etc. (essentially, the “moving” parts) so that I can reassemble them into a blueprint in Unreal, and then invidually rotate them, etc. for basic animation purposes? NOTE: I’m not asking for you to animate or rig them in any way, just break them down into individual models…
I’m pretty sure it’s a relatively simple task for someone who’s a bit more schooled in the app (and hey, it’s good practice, right?!). I’m sure if no one is interested, I could figure it out with a few hours of fiddling, but I wanted to put the request out there for some of you with a bit more inclination and interest in the modelling and model-editing aspect of game dev.
Thank you,
Bryant McCracken