Hi there, been awhile. I finished this course last year and did some my own tweaks and other stuff for awhile. And now that I’m coming back to this project, I’m encountering bug. I can’t walk! My walk-curson isn’t showing the potentialwalkable at all, but when Enemy is in range and I click it, my playercharacter moves. But yet, I click-to-move otherwise. Here Are some console errors and lines for those errors.
I am using Unity 2017.3.1f1
NullReferenceException: Object reference not set to an instance of an object
RPG.CameraUI.CameraRaycaster.RaycastForEnemy (Ray ray) (at Assets/Project Daedalus/_CameraUI/CameraRaycaster.cs:56)
RPG.CameraUI.CameraRaycaster.PerformRaycasts () (at Assets/Project Daedalus/_CameraUI/CameraRaycaster.cs:47)
RPG.CameraUI.CameraRaycaster.Update () (at Assets/Project Daedalus/_CameraUI/CameraRaycaster.cs:37)
LINE 37: PerformRaycasts();
LINE 47: if (RaycastForEnemy(ray)) { return; }
LINE 56: var gameObjectHit = hitInfo.collider.gameObject;