I have followed a lesson to the stage beyond camera set up and had everything set up fine.
Ball style game so set relative rotation to world. Since coming back to the project my camera always playtests starting at 90 degrees to the right. I can’t rotate the Camera back to behind starting looking down the level now. The pring arm and mesh look as they did when it worked.
It seems to be locked, even when going into the box class to transform in the world outlined and viewport. I’m totally lost and have been through the course a bunch to try understanding what happened.