Camera stops working after clicking START to switch to BattleGround Level

When I double click BattleGround Level, and hit play, my camera function works just fine.
But when I double click MainMenu Level, got start button hit, BattleGround Level shows up, but I cannot move my camera around.
Can somebody help me out? I’m using UE4.23.0.
I think I’ve got everything set properly.

I tried to comment something from the video, and the camera problem is gone, so I think maybe that’s the problem.
Here is what I comment. Basically I just deleted those things about Widget Ready and Set Input Mode UI Only(I suppose this one is what causes the issue).
MainMenu Level BP


MainMenu UI Widget

UPDATE: I found that Ben explained and fixed this issue in the next lesson.

You don’t set the Input mode to Game Only when opening the BattleGround map

Thank you! Problem solved. But is it that I can only set it by code or blueprint?

Since it’s set to UI only for WidgetReady then yes code/BP only.

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