Camera Snapping

Hey folks,
Ben touched on this in the video, but is anyone else having an issue with the camera snapping straight to the origin when the game starts? He said he would go over it in the proceeding video but then he did not.

I know its too late for you maybe, but i found the problem so anyone see this maybe helpful.
You just need to change the position of the Spring camera and put a little bit higher by changing its Z, actually when it is on the ground sometimes it go underneath the terrain and the camera jumps a bit toward the SpringCamera, so i just changed the Z axis of my SpringCamera to 60, Also if you look at 3d person games, they are usually pointed the camera toward the middle of the Player pawn, and in our case the middle of the tank.

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