I am using Unreal Engine 5 with Oculus VR Plugin.
The camera keeps glitching, specially when I move my headset without moving on control.
Is it expected? Normal?
Did you start with a blank vr template? Also, do you have an rtx card?
Starting with a VR template and creating a blank level helps with performance. It is particularly bad with non rtx cards. You need at least a 2060 or equivalent for the desired 90fps.
That explain! I have a 2060. Minimum necessary…
A 2060 should be fine. But also using the VR project template is important. The course materials indicates a blank project for UE4 but in 5,something is different in the template which causes this glitching. It’s a little frustrating. In 5.1, it is worse - the editor crashes when you try testing. The VR template is perfect however.
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