Hello! I have created the timeline of the ship flying for 5 seconds along with some enemy timelines and it works great in scene view and even game view with the camera following the player the whole way only when I click play on the Timeline itself. I made the camera a child of the player game object so I was assuming the camera would stay attached behind the player as it does when Rick plays it in game mode, but when I play in game mode the timeline runs but the camera just sits in the starting position.
Is there a setting I have triggered that’s stopping the camera from staying behind the player?
Thank you!
Dan