Maybe this isn’t the best place to post (please let me know what is). Where I’m at in the course, we plan to have ranged attacks go to the edge of the screen, which is how I prefer to do it over the “set distance” variation. The problem is this: is the camera angle bad for that? It seems like you can shoot really far to the top of the screen, and not very far to the bottom. I’ve changed my camera angle to be more downward looking to make even shooting distances, but now I’m loosing a lot of the visual awesomeness we get from a less top down angle. Curious how others have solved for this or opinions on the choice.