Camera and Control Glitch with inverted SpringArm

I am facing the issue of a bad SpringArm angle. I have followed all the instructions. But when I try to implement Adjust Spring Arm function in level 3 (my last level), the camera does not quite follow the ball as it should.
I am attaching 4 pictures to elaborate on the issue, each picture represents a different combination of pitch attachment with either Y or Z axes + value.





Each pic represent an outcome of the camera and combinational values are depicted by name of the pictures.
The best angle I found to be was with -90 pitch value, when attached along Z axis but then the control do not work properly (with W the ball goes right and with D it comes down), moreover after some movement along D key, the camera goes into the wall and the whole screen just goes black.
Thanks in advance for the guidance

This topic was automatically closed 20 days after the last reply. New replies are no longer allowed.

Privacy & Terms