Hey, I’m Stuck at the UE5 C++ course, step 5.9 “Compiling a C++ Project”.
When I run the compiler, I get the error:
[1/8] Compile [x64] SharedPCH.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.cpp
xxx\UE_5.4\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h(31): error C4668: "__has_feature" ...
xxx\UE_5.4\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h(31): error C4067: ...
xxx\UE_5.4\Engine\Source\Runtime\Engine\Classes\Engine\SkeletalMesh.h(930): warning C4996: 'FBoneMirrorInfo': FBoneMirrorInfo is deprecated. Please use UMirrorDataTable for mirroring support. Please update your
code to the new API before upgrading to the next release, otherwise your project will no longer compile.
I don’t use the special starter kit project from the marketplace, like in the course but the default unreal third person project with starter content, you can select while creating a new project.
- I installed Visual Studio Community 2022 V17.12.3 (with both gaming options - Unity and C++)
- Installed .NET Core 3.1.*
- I already tried to install different MSVC version - Source
- I set the
DefaultBuildSettings
in<Project>.Target.cs
toBuildSettingsVersion.Latest
- Source
I’m a little out of ideas :-/ Do you guys know this issue?