The two classes we create at the beginning of the SimpleShooter course (ShooterCharacter and MyPawn above) do not appear for me when I reopen Unreal until I run a Live Coding compile. This is despite running the development build in VSC before opening. I did not experience this issue in the previous sections so not sure what I’ve got wrong here.
This isn’t blocking me from working forward so far since they appear when I run the live coding compile but clearly something seems to be working incorrectly; wondering if anyone knows where I should start troubleshooting this. Thanks.