By now (2023-10-12) the version is 4.1.2

That should only have some minor bug fixes…

Since I’m not on Windows I get this one: Godot_v4.1.2-stable_linux.x86_64.zip which contains only one file: Godot_v4.1.2-stable_linux.x86_64.
I moved that to a convenient place on my $PATH. With my setup I’ve got a bin folder in my $HOME and that is part of the $PATH, so I put the Godot binary in there.

Also, I simplified the command name a bit, thus:

[~/Downloads]$ unzip Godot_v4.1.2-stable_linux.x86_64.zip
Archive:  Godot_v4.1.2-stable_linux.x86_64.zip
  inflating: Godot_v4.1.2-stable_linux.x86_64  
[~/Downloads]$ mv Godot_v4.1.2-stable_linux.x86_64 $HOME/bin/godot-4.1.2
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I was watching the gamesfromscratch rundown on 4.1.2, lots of little changes, but looks a good move forward

Do you happen a link for it, so one doesn’t have to go hunting the video?

Now that would have been a sensible thing for me to do lol

Here’s what I watched for the beta 4.2

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Well, 4.1.2 is still different, but 4.2 seems indeed to be quite a step forward :grin:

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