Bit of an odd one, I am not getting any response at all out of my buttons. I have added debug statements to check if the method is getting called and it is not.
I have an event system (as i saw this was an issue some others were having) I am also using the old input system. I am using Unity 2022.1.3f1
Some images:
code snippet for SceneLoader.cs
public void ReloadGame()
{
Debug.Log(“Clicked button”);
SceneManager.LoadScene(0);
}
SceneLoader script is attached to the Game Session object
Would appreciate any ideas!
Thanks,
Simon