I want to sculpt Bugs Bunny but I can’t use the smooth brush for the legs and arms, it erases too much of their geometry. Is there another way to smooth an object in blender without warping its geometry too much? For example, in the video of this lecture, is there a way to smooth the nose of that “head” without destroying it completely?
P.S.
Is there a way to rotate geometry of an object around without warping its polygons?