So I decided after seeing Caprica_Kirito’s thread, that it is a pretty good format to keep track of my progress; and have a single place to blog, where I can return to reflect on my method, mistakes and accomplishments.
I just got the Blender beginner course a few days ago but I have been learning through YouTube since last summer. I am quite happy with it; it seems that later in the course there’s information about a bunch of stuff I have not yet touched, such as particle effects and animation.
Currently I am taking a short break from the Blender course as my university coursework deadlines are coming up and I have to focus mostly on getting those finished. I took an even shorter break from working on the presentation I have to deliver next week today, to begin blocking out a building inspired by brutalist architecture to practice render composition and really drum some of my usual modelling techniques into memory.
So here is a render:
The only material is on a plane used to simulate the sky. The building is quite plain at the moment, I have a few ideas for details I would like to add to it; I seem to have made it quite difficult to continue building up details for the messy topology, any detail I add to this model will likely have to come from greeble’s at this point.
Here is a glimpse of the topology, via screenshot:
Any critique/feedback is welcome (encouraged even), be harsh; I am looking to improve as much as possible. My goal is to get a job doing this after I am done with university