I noticed the same thing. At the start of each game I try, the score is automatically incremented to 1. After a little investigation I found that my player was touching the ground so that when the game started, it took the ground touching as a HIT! It is not set up as a collide object but scores it anyway. I SOLVED it by picking the player up and putting it just above the ground plane. BINGO! No more extra Hit score when starting the game.
This is just for information to anyone else that has the problem. I’m sure things like this will be address in future lectures and there are probably better ways of setting up a player character.