Using Mac Catalina and 4.22.3 of unreal
Project log files
Log file open, 12/10/20 03:13:41
LogInit: Display: Running engine for game: MyProject
LogPakFile: Registered encryption key ‘00000000000000000000000000000000’: 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.513438
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogHMD: Tried to load …/…/…/Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_0_16/osx32/libopenvr_api.dylib
LogHMD: Tried to load …/…/…/Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_0_16/osx32/libopenvr_api.dylib
LogInit: Build: ++UE4+Release-4.22-CL-7053642
LogInit: Engine Version: 4.22.3-7053642+++UE4+Release-4.22
LogInit: Compatible Engine Version: 4.22.0-5660361+++UE4+Release-4.22
LogInit: Net CL: 5660361
LogInit: OS: 10.15.7 (19H15), CPU: GenericCPUBrand, GPU: Intel Iris Plus Graphics 650
LogInit: Compiled (64-bit): Jun 18 2019 05:12:14
LogInit: Compiled with Clang: 10.0.0 (clang-1000.11.45.5)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.22
LogInit: Command Line: -EpicPortal -epicusername=Kal_Life -epicuserid=c69f8e82eaf54806a31705594a2359fb -epiclocale=en
LogInit: Base Directory: /Volumes/Mac/Learning to Code/UE_4.22/Engine/Binaries/Mac/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
LogConfig: Setting CVar [[g.TimeoutForBlockOnRenderFence:300000]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:1]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini]
[2020.12.10-08.13.42:846][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2020.12.10-08.13.42:846][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini]
[2020.12.10-08.13.42:846][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini]
[2020.12.10-08.13.42:852][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.12.10-08.13.42:852][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.12.10-08.13.42:853][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.12.10-08.13.42:853][ 0]LogInit: Selected Device Profile: [Mac]
[2020.12.10-08.13.42:853][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
[2020.12.10-08.13.42:878][ 0]LogHAL: Display: Platform has ~ 8 GB [8589934592 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shaders.ZeroInitialise:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shaders.BoundsChecking:1]]
[2020.12.10-08.13.42:878][ 0]LogInit: Going up to parent DeviceProfile
[2020.12.10-08.13.42:878][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [/Users/kennethleslie/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Scalability.ini]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.12.10-08.13.42:878][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]