Bullets -- i did not like this at all... i deleted mine (now i feel trapped)

Yep,

By deleting bullets i have had a pretty hard time of it…

Wish i did not delete those,

When i get them fixed I will be back…

Not a good idea to just delete – BEFORE any errors occur… I learned a good lesson here

Next time i will think a lot more before i blindly delete.

you know being an old man like myself i should know better (delete something before errors come???) –
I will wait next time for that error!

just a thought

Only took me three hours to add this try block in the right spot for errors to go away

private void Shoot(bool isActive)
{
    try
    {
        var emissionModule = projectilePartical.emission;
        emissionModule.enabled = isActive;
    }
    catch
    {

        //Do nothing
    }

}

Just wanted to share in case someone else runs into the same problem after PRE maturely deleting something.

Tell me…

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