Bullets' "Debug points" stuck at the character

Hello, again, I tried to follow the chain of tutorials until “Dealing damage to actors”- however, two tutorials before, it’s been mentioned (in the challenge) that it’s alright, if the debug points spawn at the character, since they may be blocking traces.
Does that issue ever get resolved later on in the course, or am I missing something?


The screenshot above shows the green debug point drawn at character location after trigger has been pulled.

Yes that should be fixed in Ignoring Actors In Line Traces.

ah, I see- thank you!

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