srand(time(NULL));
PrintLine(TEXT("Hello, Player.\nWelcome to the Bull Cow Game!"));
HiddenWord = WordList[rand() % WordList.Num()];
Lives = HiddenWord.Len();
bGameOver =false;
I didn’t know about rand range when I wrote this so I used the triplex lecture to implement random word selection, since I was tired of seeing the same word all the time in my gameplay.