Bullcow game cannot be compiled. Try rebuilding from source

Hello there,

I tried to build the bullcow game from the course but it fails every time I do it.
I tried to use 4.22.3 version and the 4.26.2 version of unreal to build the game but nothing seems to work from now on. I also tried to use the "browse"button to fetch my project directly from unreal with the same results.

Here is the log that was saved in the saved/logs section :
Log File is too long so I had to split it in two.

Log file open, 07/14/21 14:56:35
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogInit: Display: Running engine for game: BullCowGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.221455
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogInit: Warning: Incompatible or missing module: BullCowGame
Running F:/Programmes/Epic Games/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="F:/Projet_persos/Unreal_engine_courses/02_BullCow/BullCowGame.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
@progress push 5%
@progress pop
Building BullCowGameEditor...
Using Visual Studio 2019 14.29.30038 toolchain (F:\Programmes\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30037) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Upgrade]
[Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
[Upgrade]     bLegacyPublicIncludePaths = false                 => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
[Upgrade]     ShadowVariableWarningLevel = WarningLevel.Error   => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
[Upgrade]     PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs   => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
[Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in BullCowGameEditor.Target.cs, and explicitly overriding settings that differ from the new defaults.
[Upgrade]
Building 11 actions with 12 processes...
  @progress 'Compiling C++ source code...' 0%
  @progress 'Compiling C++ source code...' 9%
  [1/11] BullCowCartridge.cpp
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(9): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(10): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(11): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(11): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.cpp(4): error C2039: 'BeginPlay' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.cpp(6): error C2653: 'Super'?: n'est pas un nom de classe ni d'espace de noms
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.cpp(9): error C2039: 'OnInput' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  @progress 'Compiling C++ source code...' 18%
  [2/11] Cartridge.cpp
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(29): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(30): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(44): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(53): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(62): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(75): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(88): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(93): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(94): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(106): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(14): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(16): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(16): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(8): error C2039: 'BeginPlay' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(10): error C2653: 'Super'?: n'est pas un nom de classe ni d'espace de noms
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(11): error C2065: 'Terminal'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(11): error C3861: 'GetOwner'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(11): error C2059: erreur de syntaxe?: ')'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(12): error C2065: 'Terminal'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(12): error C3861: 'GetName'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(15): error C2039: 'PrintLine' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(16): error C2270: 'PrintLine'?: modificateurs non autoris?s sur les fonctions non membres
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(17): error C2065: 'Terminal'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(20): error C2039: 'PrintLine' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(21): error C2270: 'PrintLine'?: modificateurs non autoris?s sur les fonctions non membres
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(22): error C2065: 'Terminal'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(25): error C2039: 'ClearScreen' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(26): error C2270: 'ClearScreen'?: modificateurs non autoris?s sur les fonctions non membres
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(27): error C2065: 'Terminal'?: identificateur non d?clar?
  @progress 'Compiling C++ source code...' 27%
  [3/11] BullCowCartridge.gen.cpp
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(9): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(11): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(11): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(21): error C2039: 'StaticRegisterNativesUBullCowCartridge' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(26): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(26): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(26): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Templates/IsAbstract.h(11): error C2139: 'UBullCowCartridge'?: une classe non d?finie n'est pas autoris?e en tant qu'argument pour un trait de type intrins?que du compilateur '__is_abstract'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(2457): note: voir la r?f?rence ? l'instanciation classe mod?le 'TIsAbstract<CPPCLASS>' en cours de compilation
          with
          [
              CPPCLASS=UBullCowCartridge
          ]
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(50): note: voir la r?f?rence ? l'instanciation classe mod?le 'TCppClassTypeTraits<UBullCowCartridge>' en cours de compilation
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(53): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(53): error C2440: 'initialisation'?: impossible de convertir de 'overloaded-function' en 'UClass *(__cdecl *)(void)'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(53): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2027: utilisation du type non d?fini 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'GetPrivateStaticClass' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3861: 'StaticPackage'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2065: 'StaticClassFlags'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'StaticClassFlags' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'StaticClassCastFlags' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3861: 'StaticClassCastFlags'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'StaticConfigName' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3861: 'StaticConfigName'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'AddReferencedObjects' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2065: 'AddReferencedObjects'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3083: 'Super'?: le symbole situ? ? gauche de '::' doit ?tre un type
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3083: 'WithinClass'?: le symbole situ? ? gauche de '::' doit ?tre un type
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(79): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(79): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(79): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(81): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(81): error C2664: 'FCompiledInDefer::FCompiledInDefer(UClass *(__cdecl *)(void),UClass *(__cdecl *)(void),const TCHAR *,const TCHAR *,bool,const TCHAR *,const TCHAR *,void (__cdecl *)(TMap<FName,FName,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<KeyType,ValueType,false>> &))'?: impossible de convertir l'argument 2 de 'UClass *(__cdecl *)(void)' en 'UClass *(__cdecl *)(void)'
          with
          [
              KeyType=FName,
              ValueType=FName
          ]
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(81): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(316): note: voir la d?claration de 'FCompiledInDefer::FCompiledInDefer'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(82): error C2039: '{ctor}' n'est pas membre de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(82): error C4430: sp?cificateur de type manquant - int est pris en compte par d?faut. Remarque?: C++ ne prend pas en charge int par d?faut
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(82): error C2550: '{ctor}'?: les listes d'initialiseurs de constructeur ne sont autoris?es que dans la d?finition d'un constructeur
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(82): error C4508: '{ctor}'?: la fonction doit retourner une valeur?; type de retour 'void' pris par d?faut
  @progress 'Compiling C++ source code...' 36%
  [4/11] Cartridge.gen.cpp
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(21): error C2039: 'StaticRegisterNativesUCartridge' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(26): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(26): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(26): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Templates/IsAbstract.h(11): error C2139: 'UCartridge'?: une classe non d?finie n'est pas autoris?e en tant qu'argument pour un trait de type intrins?que du compilateur '__is_abstract'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(2457): note: voir la r?f?rence ? l'instanciation classe mod?le 'TIsAbstract<CPPCLASS>' en cours de compilation
          with
          [
              CPPCLASS=UCartridge
          ]
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(48): note: voir la r?f?rence ? l'instanciation classe mod?le 'TCppClassTypeTraits<UCartridge>' en cours de compilation
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(51): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(51): error C2440: 'initialisation'?: impossible de convertir de 'overloaded-function' en 'UClass *(__cdecl *)(void)'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(51): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2027: utilisation du type non d?fini 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'GetPrivateStaticClass' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3861: 'StaticPackage'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2065: 'StaticClassFlags'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'StaticClassFlags' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'StaticClassCastFlags' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3861: 'StaticClassCastFlags'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'StaticConfigName' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3861: 'StaticConfigName'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'AddReferencedObjects' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2065: 'AddReferencedObjects'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3083: 'Super'?: le symbole situ? ? gauche de '::' doit ?tre un type
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3083: 'WithinClass'?: le symbole situ? ? gauche de '::' doit ?tre un type
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(77): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(77): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(77): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(79): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'

Hope you can help me on this one !
Thanks i nadvance.

1 Like

Rest of the log

  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(79): error C2664: 'FCompiledInDefer::FCompiledInDefer(UClass *(__cdecl *)(void),UClass *(__cdecl *)(void),const TCHAR *,const TCHAR *,bool,const TCHAR *,const TCHAR *,void (__cdecl *)(TMap<FName,FName,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<KeyType,ValueType,false>> &))'?: impossible de convertir l'argument 2 de 'UClass *(__cdecl *)(void)' en 'UClass *(__cdecl *)(void)'
          with
          [
              KeyType=FName,
              ValueType=FName
          ]
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(79): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(316): note: voir la d?claration de 'FCompiledInDefer::FCompiledInDefer'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(80): error C2039: '{ctor}' n'est pas membre de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(80): error C4430: sp?cificateur de type manquant - int est pris en compte par d?faut. Remarque?: C++ ne prend pas en charge int par d?faut
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(80): error C2550: '{ctor}'?: les listes d'initialiseurs de constructeur ne sont autoris?es que dans la d?finition d'un constructeur
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(80): error C4508: '{ctor}'?: la fonction doit retourner une valeur?; type de retour 'void' pris par d?faut
  @progress 'Compiling C++ source code...' 45%
  [5/11] Terminal.gen.cpp
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(29): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(30): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(44): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(53): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(62): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(75): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(88): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(93): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(94): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(106): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(10): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(10): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(10): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(14): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(16): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(16): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(54): error C2039: 'execDeactivateTerminal' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(58): error C2065: 'ThisClass'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(58): error C2059: erreur de syntaxe?: ')'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(61): error C2039: 'execActivateTerminal' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(65): error C2065: 'ThisClass'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(65): error C2059: erreur de syntaxe?: ')'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(68): error C2039: 'execGetScreenText' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(72): error C2065: 'ThisClass'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(72): error C2059: erreur de syntaxe?: ')'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(75): error C2039: 'StaticRegisterNativesUTerminal' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(77): error C2039: 'StaticClass' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(77): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(77): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(79): error C2039: 'execActivateTerminal' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(80): error C2039: 'execDeactivateTerminal' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(81): error C2039: 'execGetScreenText' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(163): error C2039: 'StaticClass' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(163): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(163): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(211): error C2027: utilisation du type non d?fini 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(211): error C2618: d?signateur de membre non conforme dans offsetof
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(211): note: offsetof a une signification int?gr?e?; utilisez /Zc:offsetof- pour r?tablir l'ancienne d?finition non conforme
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(218): error C2027: utilisation du type non d?fini 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(218): error C2618: d?signateur de membre non conforme dans offsetof
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(218): note: offsetof a une signification int?gr?e?; utilisez /Zc:offsetof- pour r?tablir l'ancienne d?finition non conforme
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(225): error C2027: utilisation du type non d?fini 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(225): error C2618: d?signateur de membre non conforme dans offsetof
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(225): note: offsetof a une signification int?gr?e?; utilisez /Zc:offsetof- pour r?tablir l'ancienne d?finition non conforme
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Templates/IsAbstract.h(11): error C2139: 'UTerminal'?: une classe non d?finie n'est pas autoris?e en tant qu'argument pour un trait de type intrins?que du compilateur '__is_abstract'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(2457): note: voir la r?f?rence ? l'instanciation classe mod?le 'TIsAbstract<CPPCLASS>' en cours de compilation
          with
          [
              CPPCLASS=UTerminal
          ]
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(232): note: voir la r?f?rence ? l'instanciation classe mod?le 'TCppClassTypeTraits<UTerminal>' en cours de compilation
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(235): error C2039: 'StaticClass' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(235): error C2440: 'initialisation'?: impossible de convertir de 'overloaded-function' en 'UClass *(__cdecl *)(void)'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(235): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2027: utilisation du type non d?fini 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2039: 'GetPrivateStaticClass' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C3861: 'StaticPackage'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2065: 'StaticClassFlags'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2039: 'StaticClassFlags' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2039: 'StaticClassCastFlags' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C3861: 'StaticClassCastFlags'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2039: 'StaticConfigName' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C3861: 'StaticConfigName'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2039: 'AddReferencedObjects' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2065: 'AddReferencedObjects'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C3083: 'Super'?: le symbole situ? ? gauche de '::' doit ?tre un type
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C2039: 'StaticClass' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(258): error C3083: 'WithinClass'?: le symbole situ? ? gauche de '::' doit ?tre un type
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(261): error C2039: 'StaticClass' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(261): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(261): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(263): error C2039: 'StaticClass' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(263): error C2664: 'FCompiledInDefer::FCompiledInDefer(UClass *(__cdecl *)(void),UClass *(__cdecl *)(void),const TCHAR *,const TCHAR *,bool,const TCHAR *,const TCHAR *,void (__cdecl *)(TMap<FName,FName,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<KeyType,ValueType,false>> &))'?: impossible de convertir l'argument 2 de 'UClass *(__cdecl *)(void)' en 'UClass *(__cdecl *)(void)'
          with
          [
              KeyType=FName,
              ValueType=FName
          ]
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(263): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(316): note: voir la d?claration de 'FCompiledInDefer::FCompiledInDefer'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(264): error C2039: '{ctor}' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(264): error C4430: sp?cificateur de type manquant - int est pris en compte par d?faut. Remarque?: C++ ne prend pas en charge int par d?faut
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(264): error C2550: '{ctor}'?: les listes d'initialiseurs de constructeur ne sont autoris?es que dans la d?finition d'un constructeur
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.gen.cpp(264): error C4508: '{ctor}'?: la fonction doit retourner une valeur?; type de retour 'void' pris par d?faut
  @progress 'Compiling C++ source code...' 55%
  [6/11] BullCowGameGameModeBase.cpp
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowGameGameModeBase.h(12): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowGameGameModeBase.h(13): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowGameGameModeBase.h(14): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowGameGameModeBase.h(14): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  @progress 'Compiling C++ source code...' 64%
  [7/11] BullCowGameGameModeBase.gen.cpp
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(12): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(14): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(14): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(21): error C2039: 'StaticRegisterNativesABullCowGameGameModeBase' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(26): error C2039: 'StaticClass' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(26): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(26): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Templates/IsAbstract.h(11): error C2139: 'ABullCowGameGameModeBase'?: une classe non d?finie n'est pas autoris?e en tant qu'argument pour un trait de type intrins?que du compilateur '__is_abstract'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(2457): note: voir la r?f?rence ? l'instanciation classe mod?le 'TIsAbstract<CPPCLASS>' en cours de compilation
          with
          [
              CPPCLASS=ABullCowGameGameModeBase
          ]
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(51): note: voir la r?f?rence ? l'instanciation classe mod?le 'TCppClassTypeTraits<ABullCowGameGameModeBase>' en cours de compilation
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(54): error C2039: 'StaticClass' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(54): error C2440: 'initialisation'?: impossible de convertir de 'overloaded-function' en 'UClass *(__cdecl *)(void)'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(54): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2027: utilisation du type non d?fini 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2039: 'GetPrivateStaticClass' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C3861: 'StaticPackage'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2065: 'StaticClassFlags'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2039: 'StaticClassFlags' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2039: 'StaticClassCastFlags' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C3861: 'StaticClassCastFlags'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2039: 'StaticConfigName' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C3861: 'StaticConfigName'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2039: 'AddReferencedObjects' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2065: 'AddReferencedObjects'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C3083: 'Super'?: le symbole situ? ? gauche de '::' doit ?tre un type
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C2039: 'StaticClass' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(77): error C3083: 'WithinClass'?: le symbole situ? ? gauche de '::' doit ?tre un type
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(80): error C2039: 'StaticClass' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(80): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(80): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(82): error C2039: 'StaticClass' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(82): error C2664: 'FCompiledInDefer::FCompiledInDefer(UClass *(__cdecl *)(void),UClass *(__cdecl *)(void),const TCHAR *,const TCHAR *,bool,const TCHAR *,const TCHAR *,void (__cdecl *)(TMap<FName,FName,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<KeyType,ValueType,false>> &))'?: impossible de convertir l'argument 2 de 'UClass *(__cdecl *)(void)' en 'UClass *(__cdecl *)(void)'
          with
          [
              KeyType=FName,
              ValueType=FName
          ]
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(82): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
  F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(316): note: voir la d?claration de 'FCompiledInDefer::FCompiledInDefer'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(83): error C2039: '{ctor}' n'est pas membre de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowGameGameModeBase.h(13): note: voir la d?claration de 'ABullCowGameGameModeBase'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(83): error C4430: sp?cificateur de type manquant - int est pris en compte par d?faut. Remarque?: C++ ne prend pas en charge int par d?faut
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(83): error C2550: '{ctor}'?: les listes d'initialiseurs de constructeur ne sont autoris?es que dans la d?finition d'un constructeur
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowGameGameModeBase.gen.cpp(83): error C4508: '{ctor}'?: la fonction doit retourner une valeur?; type de retour 'void' pris par d?faut
  @progress 'Compiling C++ source code...' 73%
  [8/11] Terminal.cpp
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(29): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(30): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(44): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(53): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(62): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(75): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(88): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(93): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(94): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(106): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(14): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(16): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(16): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(14): error C2039: 'BeginPlay' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(16): error C2653: 'Super'?: n'est pas un nom de classe ni d'espace de noms
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(17): error C3861: 'UpdateText'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(20): error C2039: 'ActivateTerminal' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(23): error C2355: 'this'?: ne peut ?tre r?f?renc? qu'? l'int?rieur de fonctions membres non static ou d'initialiseurs de membres de donn?es non static
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(23): error C2039: 'OnKeyDown' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(23): error C2065: 'OnKeyDown'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(26): error C2355: 'this'?: ne peut ?tre r?f?renc? qu'? l'int?rieur de fonctions membres non static ou d'initialiseurs de membres de donn?es non static
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(26): error C2039: 'OnKeyDown' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(26): error C2065: 'OnKeyDown'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(28): error C3861: 'GetOwner'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(30): error C2065: 'PressedBindingIndex'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(30): error C3861: 'GetOwner'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(31): error C2065: 'RepeatBindingIndex'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(31): error C3861: 'GetOwner'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(34): error C2039: 'DeactivateTerminal' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(35): error C2270: 'DeactivateTerminal'?: modificateurs non autoris?s sur les fonctions non membres
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(36): error C3861: 'GetOwner'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(39): error C3861: 'GetOwner'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(39): error C2065: 'RepeatBindingIndex'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(40): error C3861: 'GetOwner'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(40): error C2065: 'PressedBindingIndex'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(43): error C2039: 'PrintLine' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(49): error C2065: 'Buffer'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(52): error C2065: 'Buffer'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(53): error C3861: 'UpdateText'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(56): error C2039: 'ClearScreen' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(58): error C2065: 'Buffer'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(59): error C3861: 'UpdateText'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(62): error C2039: 'GetScreenText' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(63): error C2270: 'GetScreenText'?: modificateurs non autoris?s sur les fonctions non membres
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(64): error C2065: 'Buffer'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(65): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(68): error C3861: 'WrapLines'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(69): error C3861: 'Truncate'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(71): error C3861: 'JoinWithNewline'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(74): error C2039: 'WrapLines' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(75): error C2270: 'WrapLines'?: modificateurs non autoris?s sur les fonctions non membres
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(82): error C2065: 'MaxColumns'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(83): error C2065: 'MaxColumns'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(90): error C2039: 'Truncate' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(91): error C2270: 'Truncate'?: modificateurs non autoris?s sur les fonctions non membres
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(92): error C2065: 'MaxLines'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(98): error C2039: 'JoinWithNewline' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(99): error C2270: 'JoinWithNewline'?: modificateurs non autoris?s sur les fonctions non membres
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(108): error C2039: 'OnKeyDown' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(112): error C3861: 'AcceptInputLine'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(117): error C3861: 'Backspace'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(120): error C3861: 'GetKeyString'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(124): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(128): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(131): error C3861: 'UpdateText'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(135): error C2039: 'AcceptInputLine' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(137): error C2065: 'Buffer'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(137): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(138): error C3861: 'GetOwner'?: identificateur introuvable
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(138): error C2059: erreur de syntaxe?: ')'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(139): error C3536: 'Cartridge'?: ne peut pas ?tre utilis? avant d'avoir ?t? initialis?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(139): error C2446: '!='?: pas de conversion de 'nullptr' en 'int'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(139): note: Un nullptr natif peut uniquement ?tre converti en bool?en ou, ? l'aide de reinterpret_cast, en type int?gral
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(141): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(143): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(147): error C2039: 'Backspace' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(149): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(151): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(151): error C2065: 'InputLine'?: identificateur non d?clar?
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(155): error C2039: 'GetKeyString' n'est pas membre de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): note: voir la d?claration de 'UTerminal'
  F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.cpp(155): fatal error C1003: le nombre d'erreurs est sup?rieur ? 100?; arr?t de la compilation
LogInit: Warning: Still incompatible or missing module: BullCowGame
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46)
LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44)
LogModuleManager: Shutting down and abandoning module PlatformCrypto (42)
LogModuleManager: Shutting down and abandoning module XGEController (40)
LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
LogModuleManager: Shutting down and abandoning module AudioEditor (36)
LogModuleManager: Shutting down and abandoning module PropertyEditor (35)
LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
LogModuleManager: Shutting down and abandoning module RenderCore (30)
LogModuleManager: Shutting down and abandoning module Landscape (28)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
LogModuleManager: Shutting down and abandoning module Renderer (18)
LogModuleManager: Shutting down and abandoning module Engine (16)
LogModuleManager: Shutting down and abandoning module CoreUObject (14)
LogModuleManager: Shutting down and abandoning module NetworkFile (12)
LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
LogModuleManager: Shutting down and abandoning module StreamingFile (8)
LogModuleManager: Shutting down and abandoning module SandboxFile (6)
LogModuleManager: Shutting down and abandoning module PakFile (4)
LogModuleManager: Shutting down and abandoning module RSA (3)
LogExit: Exiting.
Log file closed, 07/14/21 14:56:44

F:\Projet_persos\Unreal_engine_courses\02_BullCow\

The project folder can’t start with a number.

2 Likes

Hello DanM,

Thanks for your answer :). Gonna try when I’ll return home and then keep you informed.

Have a nice day,

Juste replying to say that was the right answer to my problem :). Ty !

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