Hello there,
I tried to build the bullcow game from the course but it fails every time I do it.
I tried to use 4.22.3 version and the 4.26.2 version of unreal to build the game but nothing seems to work from now on. I also tried to use the "browse"button to fetch my project directly from unreal with the same results.
Here is the log that was saved in the saved/logs section :
Log File is too long so I had to split it in two.
Log file open, 07/14/21 14:56:35
LogInit: LLM is enabled
LogInit: LLM CsvWriter: off TraceWriter: off
LogInit: Display: Running engine for game: BullCowGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.221455
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogInit: Warning: Incompatible or missing module: BullCowGame
Running F:/Programmes/Epic Games/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="F:/Projet_persos/Unreal_engine_courses/02_BullCow/BullCowGame.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
@progress push 5%
@progress pop
Building BullCowGameEditor...
Using Visual Studio 2019 14.29.30038 toolchain (F:\Programmes\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30037) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Upgrade]
[Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
[Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
[Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
[Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
[Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in BullCowGameEditor.Target.cs, and explicitly overriding settings that differ from the new defaults.
[Upgrade]
Building 11 actions with 12 processes...
@progress 'Compiling C++ source code...' 0%
@progress 'Compiling C++ source code...' 9%
[1/11] BullCowCartridge.cpp
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(16): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(17): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(18): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(19): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(28): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(37): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(50): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(63): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(64): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(65): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(77): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(9): error C2059: erreur de syntaxe?: 'user-defined literal'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(10): error C2059: erreur de syntaxe?: 'public'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(11): error C2143: erreur de syntaxe?: absence de ';' avant '{'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(11): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.cpp(4): error C2039: 'BeginPlay' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.cpp(6): error C2653: 'Super'?: n'est pas un nom de classe ni d'espace de noms
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.cpp(9): error C2039: 'OnInput' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
@progress 'Compiling C++ source code...' 18%
[2/11] Cartridge.cpp
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(16): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(29): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(30): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(37): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(44): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(53): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(62): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(75): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(88): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(93): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(94): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Terminal.generated.h(106): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2059: erreur de syntaxe?: 'public'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2143: erreur de syntaxe?: absence de ';' avant '{'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(10): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(14): error C2059: erreur de syntaxe?: 'user-defined literal'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(15): error C2059: erreur de syntaxe?: 'public'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(16): error C2143: erreur de syntaxe?: absence de ';' avant '{'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Terminal.h(16): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(8): error C2039: 'BeginPlay' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(10): error C2653: 'Super'?: n'est pas un nom de classe ni d'espace de noms
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(11): error C2065: 'Terminal'?: identificateur non d?clar?
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(11): error C3861: 'GetOwner'?: identificateur introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(11): error C2059: erreur de syntaxe?: ')'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(12): error C2065: 'Terminal'?: identificateur non d?clar?
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(12): error C3861: 'GetName'?: identificateur introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(15): error C2039: 'PrintLine' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(16): error C2270: 'PrintLine'?: modificateurs non autoris?s sur les fonctions non membres
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(17): error C2065: 'Terminal'?: identificateur non d?clar?
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(20): error C2039: 'PrintLine' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(21): error C2270: 'PrintLine'?: modificateurs non autoris?s sur les fonctions non membres
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(22): error C2065: 'Terminal'?: identificateur non d?clar?
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(25): error C2039: 'ClearScreen' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(26): error C2270: 'ClearScreen'?: modificateurs non autoris?s sur les fonctions non membres
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console\Cartridge.cpp(27): error C2065: 'Terminal'?: identificateur non d?clar?
@progress 'Compiling C++ source code...' 27%
[3/11] BullCowCartridge.gen.cpp
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame\Console/Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(16): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(17): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(18): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(19): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(28): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(37): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(50): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(63): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(64): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(65): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.generated.h(77): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(9): error C2059: erreur de syntaxe?: 'user-defined literal'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): error C2059: erreur de syntaxe?: 'public'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(11): error C2143: erreur de syntaxe?: absence de ';' avant '{'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(11): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(21): error C2039: 'StaticRegisterNativesUBullCowCartridge' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(26): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(26): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(26): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Templates/IsAbstract.h(11): error C2139: 'UBullCowCartridge'?: une classe non d?finie n'est pas autoris?e en tant qu'argument pour un trait de type intrins?que du compilateur '__is_abstract'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(2457): note: voir la r?f?rence ? l'instanciation classe mod?le 'TIsAbstract<CPPCLASS>' en cours de compilation
with
[
CPPCLASS=UBullCowCartridge
]
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(50): note: voir la r?f?rence ? l'instanciation classe mod?le 'TCppClassTypeTraits<UBullCowCartridge>' en cours de compilation
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(53): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(53): error C2440: 'initialisation'?: impossible de convertir de 'overloaded-function' en 'UClass *(__cdecl *)(void)'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(53): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2027: utilisation du type non d?fini 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'GetPrivateStaticClass' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3861: 'StaticPackage'?: identificateur introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2065: 'StaticClassFlags'?: identificateur non d?clar?
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'StaticClassFlags' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'StaticClassCastFlags' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3861: 'StaticClassCastFlags'?: identificateur introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'StaticConfigName' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3861: 'StaticConfigName'?: identificateur introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'AddReferencedObjects' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2065: 'AddReferencedObjects'?: identificateur non d?clar?
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3083: 'Super'?: le symbole situ? ? gauche de '::' doit ?tre un type
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(76): error C3083: 'WithinClass'?: le symbole situ? ? gauche de '::' doit ?tre un type
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(79): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(79): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(79): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(81): error C2039: 'StaticClass' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(81): error C2664: 'FCompiledInDefer::FCompiledInDefer(UClass *(__cdecl *)(void),UClass *(__cdecl *)(void),const TCHAR *,const TCHAR *,bool,const TCHAR *,const TCHAR *,void (__cdecl *)(TMap<FName,FName,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<KeyType,ValueType,false>> &))'?: impossible de convertir l'argument 2 de 'UClass *(__cdecl *)(void)' en 'UClass *(__cdecl *)(void)'
with
[
KeyType=FName,
ValueType=FName
]
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(81): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(316): note: voir la d?claration de 'FCompiledInDefer::FCompiledInDefer'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(82): error C2039: '{ctor}' n'est pas membre de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/BullCowCartridge.h(10): note: voir la d?claration de 'UBullCowCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(82): error C4430: sp?cificateur de type manquant - int est pris en compte par d?faut. Remarque?: C++ ne prend pas en charge int par d?faut
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(82): error C2550: '{ctor}'?: les listes d'initialiseurs de constructeur ne sont autoris?es que dans la d?finition d'un constructeur
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\BullCowCartridge.gen.cpp(82): error C4508: '{ctor}'?: la fonction doit retourner une valeur?; type de retour 'void' pris par d?faut
@progress 'Compiling C++ source code...' 36%
[4/11] Cartridge.gen.cpp
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(16): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(17): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(18): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(19): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(28): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(37): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(50): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(63): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(64): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(65): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.generated.h(77): error C2007: syntaxe #define
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(10): error C2059: erreur de syntaxe?: 'user-defined literal'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): error C2059: erreur de syntaxe?: 'public'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(12): error C2143: erreur de syntaxe?: absence de ';' avant '{'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(12): error C2447: '{'?: en-t?te de fonction manquant (liste formelle ? l'ancien format??)
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(21): error C2039: 'StaticRegisterNativesUCartridge' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(26): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(26): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(26): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Templates/IsAbstract.h(11): error C2139: 'UCartridge'?: une classe non d?finie n'est pas autoris?e en tant qu'argument pour un trait de type intrins?que du compilateur '__is_abstract'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(2457): note: voir la r?f?rence ? l'instanciation classe mod?le 'TIsAbstract<CPPCLASS>' en cours de compilation
with
[
CPPCLASS=UCartridge
]
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(48): note: voir la r?f?rence ? l'instanciation classe mod?le 'TCppClassTypeTraits<UCartridge>' en cours de compilation
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(51): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(51): error C2440: 'initialisation'?: impossible de convertir de 'overloaded-function' en 'UClass *(__cdecl *)(void)'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(51): note: Aucune fonction ayant ce nom dans la port?e ne correspond au type de la cible
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2027: utilisation du type non d?fini 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'GetPrivateStaticClass' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3861: 'StaticPackage'?: identificateur introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2065: 'StaticClassFlags'?: identificateur non d?clar?
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'StaticClassFlags' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'StaticClassCastFlags' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3861: 'StaticClassCastFlags'?: identificateur introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'StaticConfigName' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3861: 'StaticConfigName'?: identificateur introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'AddReferencedObjects' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2065: 'AddReferencedObjects'?: identificateur non d?clar?
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3083: 'Super'?: le symbole situ? ? gauche de '::' doit ?tre un type
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(74): error C3083: 'WithinClass'?: le symbole situ? ? gauche de '::' doit ?tre un type
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(77): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(77): error C2672: 'StaticClass' : fonction correspondante surcharg?e introuvable
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(77): error C2783: 'UClass *StaticClass(void)'?: impossible de d?duire l'argument mod?le pour 'ClassType'
F:\Programmes\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/ReflectedTypeAccessors.h(13): note: voir la d?claration de 'StaticClass'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Intermediate\Build\Win64\UE4Editor\Inc\BullCowGame\Cartridge.gen.cpp(79): error C2039: 'StaticClass' n'est pas membre de 'UCartridge'
F:\Projet_persos\Unreal_engine_courses\02_BullCow\Source\BullCowGame/Console/Cartridge.h(11): note: voir la d?claration de 'UCartridge'
Hope you can help me on this one !
Thanks i nadvance.