// Fill out your copyright notice in the Description page of Project Settings.
#include "BullCowCartridge.h"
void UBullCowCartridge::BeginPlay() // When the game starts
{
Super::BeginPlay();
PrintLine(TEXT("Welcome to Bull Cows!"));
PrintLine(TEXT("Press ENTER to continue...."));
}
void UBullCowCartridge::OnInput(const FString& Input) // When the player hits enter
{
ClearScreen();
FString HiddenWord = TEXT("meat");
}
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