Added a feature that I think makes the game a lot more playable. Gave the player the option to reveal a letter at the cost of a life. Increasing the number of reveals with the length of the hidden word. I was able to make sure I don’t reveal the same letter twice. Also, I managed to create a forced prompt that only accepts yes/no input. I’m amazed at how much I’ve learned so far!
Thats really interesting… never could have thought something like that.
Can you please tell that how have you connected your yes or no response inside
I am looking for something like this
no response where I can give player another chance if they lose the game.
it would be like
You Lose You have 1 chance left Would you like to play this level again Enter Yes or No $>
Also I loved the idea of revealing the word letter by letter but at worth of a life taken. Have you created a different function for this purpose and does it randomly reveals the the letter or from the start?