#BuildingEscape After exposing parameters to editor, I begun crashing on startup

UProperty(EditAnywhere); 
float TargetYaw;
float CurrYaw;

I wrote this in by accident, I think I was supposed to just expose TargetYaw to the editor, and now my UE4 crashes on startup, I can’t get in to fix it. Anyone have any ideas to fix this?

Here is a pastebin to the crash report: https://pastebin.com/nVGY42uG

As stated on Discord

UProperty(EditAnywhere); 
float TargetYaw;

This should be

UPROPERTY(EditAnywhere)
float TargetYaw;

Macro’s are uppercase and UPROPERTY's don’t have a semicolon on the end.

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