Technically there are three rooms. The ceiling is made of glass. So the glass ceiling to the first floor acts as the floor of the second floor. I played around with textures and various visual effects. I also added a fully rigged character model. She moves and can be used as the player as well. Not much programming going on here so far. However, I spent a few hours playing around with designs, characters, and a bit with lighting. For the most part I was getting used to how UE4 works and seeing what I can do on my own before moving forward with the lectures. ^^ Tomorrow on with the next step!