Building Escape - Puzzle Oriented

Here is my Building escape game with a few extras after finishing section 3. I went out on my own as I wanted to create some advanced logic and puzzles. I sued a combination of C++ and blueprint. Although with the puzzle logic I found it easier to set up with blueprint for now. Some small things still nit pick at me such as when you connect move the levers when standing too close you can possibly get stuck until you move them back. But all in all I’m pretty happy with the result. Tell me your thoughts. Download link is on the bottom.


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Nice job! I got stuck in the lever room, partly because switching the levers was too unreliable to make trail and error enjoyable, and partly because to flip the lever you can’t pay attention to what change that lever is doing to the room.

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