In the building escape I made 2 doors on perpendicular walls and added the same opendoor c++ component but the doors are not acting relative to the wall but are behaving exactly the same relative to each other .What I want to say is that as the game play starts one of the doors aligns itself according to the other door so they start behaving parallel to each other .Am I supposed to make different c++ components for both the doors, if not then what is the problem?