I can’t figure out how to fix this includePath error. It states:
#include errors detected. Please update your includePath. Squiggles are disabled for this translation unit (C:\Users\Nayal\OneDrive\Documents\Unreal Projects\Building_Escape\Source\Building_Escape\WorldPosition.cpp).C/C++(1696)
cannot open source file “UObject/ObjectMacros.h” (dependency of “WorldPosition.h”)C/C++(1696)