Build Speed increased

So in the lesson he told us to go into our binary folder and add a space to recompile the UnrealHeaderTool.target file but I didn’t have a binary folder visible and after doing a search all I was able to find was the UnrealHeaderTool.Build.cs so I added the space to that one, it gave me a window letting me know it would change it from readonly and I selected ok and saved then went back and compiled it and the Build speed was dramatically increased. Thought I would share this with y’all in case any one else had the same problem finding that file. I went from over 16 seconds to about 2 seconds.

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