Hey. Loving the quests so far. But I’ve run into a few problems with this one.
The grappling hook doesn’t seem to be pulling the character like in the example video. It gives a small pull once, but then the only way to move it is shooting at the ground beneath the player object, and this only makes the player object bounce up and down.
After creating and assigning the player layer to the player object (Mr. Slinky), the sprite becomes invisible in the game view.
I’m using Unity 2020.3.4f1.