Bug in Unreal

For me, the details panel inside of ExplosionForce keeps disappearing. I’ve tried a temporary fix akin to this, but this only allows me to access the details panel once before it disappears again. There’s a longer thread here, but there seems to be no solution provided that works for me. Changing the parameters of UPROPERTY yields no effect.

I’ve already tried reloading the assets for the blueprint in the content browser. Below is my code, declared in the header and cpp file respectively (Ben’s code exactly).

UPROPERTY(VisibleAnywhere, Category = "Components")
URadialForceComponent* ExplosionForce = nullptr;

ExplosionForce = CreateDefaultSubobject<URadialForceComponent>(FName("Explosion Force"));
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Ben also attached it to the root, did you do that?

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