After the Fighter and Equipment video, there has been a null reference error when trying to click on or pickup a health pickup. Like Sam, I used the pumpkin for it.
This is the null reference error showing up every time. To me, the error seems to have to do with stackable items. But the Health Pickup prefab wasn’t setup for it to be a stackable item.
NullReferenceException: Object reference not set to an instance of an object
RPG.Inventories.Inventory.FindStack (RPG.Inventories.InventoryItem item) (at Assets/Scripts/Inventories/Inventory.cs:207)
RPG.Inventories.Inventory.FindSlot (RPG.Inventories.InventoryItem item) (at Assets/Scripts/Inventories/Inventory.cs:177)
RPG.Inventories.Inventory.AddToFirstEmptySlot (RPG.Inventories.InventoryItem item, System.Int32 number) (at Assets/Scripts/Inventories/Inventory.cs:68)
RPG.Inventories.Pickup.PickupItem () (at Assets/Scripts/Inventories/Pickup.cs:55)
RPG.Control.ClickablePickup.HandleRaycast (RPG.Control.PlayerController callingController) (at Assets/Scripts/Control/ClickablePickup.cs:32)
RPG.Control.PlayerController.InteractWithComponent () (at Assets/Scripts/Control/PlayerController.cs:69)
RPG.Control.PlayerController.Update () (at Assets/Scripts/Control/PlayerController.cs:55)