Help me out: So, basically I am working on the project: Crypt Raider, but I am not getting the expected output. I am implementing Geometry Sweeping & I have done exactly the same as my Instructor:
My C++ Code:
Grabber.h:
Grabber.cpp:
My Output:
On Ejecting me out:(I know i am hitting the statue but still not getting it’s name printed on the output log)
Expected Output:(Instructor’s Screen)
NOTE: Instructor is using UE 5.0 & I am using UE 5.4.
I don’t know what i am doing wrong? Please Help!




