Bug found

Rick, In lecture #58 at 6:19
I just noticed that you have “none” selected in the PhysicsMaterial2Doption.
How is it that your ball is bouncing off the block? When u haven’t even chosen Bounciness.
Because I was following you step by step, and I’m sure many more people are, and this thing gives us a lot of errors.
The Ball gets stuck to the corner borders (Left, Right Walls a.k.a the colliders attached to the corner)…and there is Soo much confusion like we are doing exactly what your going so then how is it that we are getting a different RESULT!!!
I feel like you should edit your lecture and fix that bug.

                          Thank you!

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