Bug found when playing game

I have used the code that the instructor has used in the video however when I try and run the game, my rocket goes to a completely different position to where it is meant to start. https://youtu.be/YEVZdDLEN5M

Hi,

Welcome to our community! :slight_smile:

All MeshRenderers whose meshes are supposed to be seen in the game window must be seen by a camera. Check the position of your ship after you pressed the Play button. If you did not move the ship, e.g. via user input, check stop your game and check the timeline animation. Maybe the ship got animated. In that case, you’ll have to remove the ship from the animation. Only the root game object should be animated, not the children.

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms