Hi there!
I’ve been messing around with my text fields a little bit and encountered a strange bug:
Whenever I change a color or (un)check an option (e.g. Underlay) on my current selected TextField, it applies to all text fields in the scene (even the buttons’ text fields). I’ve tried unselecting und selecting the different objects multiple times and even restartet Unity, but I always get the same behaviour. No prefabs involved. Has anyone else encountered this bug? I’m kind of lost here…
Currently running Unity 2020.3.24f1
Edit: Also I get the following error in my console (dont’ know if it is related):
PropertiesGUI() is being called recursively. If you want to render the default gui for shader properties then call PropertiesDefaultGUI() instead
UnityEditor.EditorGUI:ColorField (UnityEngine.Rect,UnityEngine.GUIContent,UnityEngine.Color,bool,bool,bool)