In this lecture (https://www.gamedev.tv/courses/unreal-action-adventure/lectures/48862113), I’ve copied it, no kidding, at least 20 times now, and done so exactly the same and the same issues are happening. I’ve spend the best part of 2 weeks on this and it’s really getting me down.
I have 2 pieces of a bridge, I’ve tried it in ways that the bridges touch, don’t touch, only touch one side of the chasm, I’ve tried every single fracture type, I’ve tried dozens and dozens of different explode amounts. I’ve tried it with the anchor and without the anchor, I’ve tried having the anchor one one piece of the bridge, both and vice versa I’ve set up the blueprints with the triggers, everything should work as intended, all other triggers have worked completely fine. I’ve tried using the Masterfield and the previously made Masterfield. I’ve tried absolutely everything. This one section has crashed the project, many, many times over.
And it just won’t work.
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The fracture type explodes, just explodes, doesn’t fall like in the video. Every time, no matter what I change.
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The fracture happens as soon as I press play, regardless of whether I have an anchor field, or Masterfield on the bridge, regardless of the trigger.
Can provide any Screenshots or make a video if needed. Thanks for any help because I’m about to throw a massive amount of work away.