Randomize Transform is pretty interesting, and I would love it if it weren’t for the fear of limits on geometry. I can’t help but think that if their was a way to randomize the normal map of a face in a similar way for textures it would be that much more powerful.
Brick wall:
Brick Tunnel:
Okay, maybe it’s less of a brick tunnel with how shoddily it seems to be made, but I still think it looks pretty cool as it is.
**Would also be cool if there were a way of making gaps on the other axis’s without risking overlap.