I have a question about finding a path to the player…
How should i go about this? I’m working on a separate branch.
I tried it in the pathfinder.cs in BreadthFirstSearch by setting the destinationcoordinates to the player, but I can’t get it to work. They are getting set at 0,0.
I tried in the gridmanager.cs to make some functions to GetCoordinatesFromPositionToPlayer, but I guess I’m on the wrong way.
Can somebody help me to get me in the right way? I want to do it myself, but it feels like I’m looking in the wrong places.