Branching for Godot course

This is my branching for the gamed.tv Godot course I am doing at the moment - trying to apply the source control techniques from this course. I am trying out creating a branch for each lecture.


Sometimes the lectures only show a concept so the changes don’t end up being merged. I’m not quite sure what to do about this when I merge and then a few lectures later everything is reset to a state before the merge.

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