After question 8 the rings stop counting down.
Also I can’t figure out why I need to fail twice to kill it. will return with a fresh set of eyes tomorrow but help would be appreciated
//includes basic functions to save time
#include <iostream>
//List of Questions for quick reference
const std::string Question1 = "A Familiar figure from a past life appears...\nLooking you in the eye they ask:\n\n \"Who is responsible for the worst thing you've ever done?\"";
const std::string Question2 = "Another Question2";
const std::string Question3 = "Another Question3";
const std::string Question4 = "Another Question4";
const std::string Question5 = "Another Question5";
const std::string Question6 = "Another Question6";
const std::string Question7 = "Another Question7";
const std::string Question8 = "Another Question8";
const std::string Question9 = "Another Question9";
const std::string Question10 = "Another Question10";
//List of Answers for quick reference
const std::string Answer1 = "Me";
const std::string Answer2 = "answer2";
const std::string Answer3 = "answer3";
const std::string Answer4 = "answer4";
const std::string Answer5 = "answer5";
const std::string Answer6 = "answer6";
const std::string Answer7 = "answer7";
const std::string Answer8 = "answer8";
const std::string Answer9 = "answer9";
const std::string Answer10 = "answer10";
//List Of Variables Used Throughout for quick reference
int RingOfHell = 9;
std::string UserResponse;
std::string Question;
std::string Answer;
//Included Funtions Ending with Main. Organized in order of occurence
//Except whe needed to include a function with-in a function
void AskQuestion()
{
std::cout << Question << std::endl;
std::cin >> UserResponse;
std::cout << std::endl;
}
bool CheckAnswer()
{
if (UserResponse == Answer)
{
RingOfHell = RingOfHell-1;
if (RingOfHell > 1)
{
std::cout << RingOfHell << " Rings Remain.\n\n";
return true;
if (RingOfHell == 1)
{
std::cout <<RingOfHell<< " Ring Remains.\n\n";
return true;
}
if (RingOfHell == 0)
{
std::cout << "Congratulations, You've made it to Purgatory. Continue?: ";
std::cin >> UserResponse;
std::cout <<std::endl;
if (UserResponse == "yes")
{
return true;
}
else
{
std::cout << " Thank You For Playing!\n\n";
return false;
}
}
}
else
{
return 0;
}
}
else
{
std::cout << " Delusion betrays you...\n\n Play again?: ";
std::cin >> UserResponse;
std::cout <<std::endl;
if (UserResponse == "yes")
{
RingOfHell = 9;
Answer = Answer1;
return true;
}
else
{
std::cout << " Thank You For Playing!\n\n";
return false;
}
}
}
void NextQuestion()
{
if (RingOfHell == 9)
{
Question = Question1;
Answer = Answer1;
return;
}
if (RingOfHell == 8)
{
Question = Question2;
Answer = Answer2;
return;
}
if (RingOfHell == 7)
{
Question = Question3;
Answer = Answer3;
return;
}
if (RingOfHell == 6)
{
Question = Question4;
Answer = Answer4;
return;
}
if (RingOfHell == 5)
{
Question = Question5;
Answer = Answer5;
return;
}
if (RingOfHell == 4)
{
Question = Question6;
Answer = Answer6;
return;
}
if (RingOfHell == 3)
{
Question = Question7;
Answer = Answer7;
return;
}
if (RingOfHell == 2)
{
Question = Question8;
Answer = Answer8;
return;
}
if (RingOfHell == 1)
{
Question = Question9;
Answer = Answer9;
return;
}
if (RingOfHell == 0)
{
Question = Question10;
Answer = Answer10;
return;
}
else
{
std::cout << " Conratulations, you looked inward and discovered the truth we are all part of the greater Self.\n" <<
" You are free from our reign.\n\n";
return;
}
}
void PlayIntro()
{
//Feeling
std::cout <<
"\nYou awaken cold and confused, sweating from every pore.\n" <<
"A Sinister Voice echoes:\n\n";
//Dialogue
std::cout <<
" \"Welcome to the ninth ring of Hell\n" <<
" You will be tested and tried\n" <<
" Answer the questions correctly to move on\n" <<
" Answer incorrectly and spend eternity\n" <<
" Hopelessly trying to escape.\" \n\n";
//Feeling
std::cout << " You feel the presence leave, you are completely alone.\n\n";
}
bool PlayGame()
{
if (RingOfHell == 9)
{
PlayIntro();
NextQuestion();
}
AskQuestion();
if (CheckAnswer())
{
NextQuestion();
return true;
}
else
{
return false;
}
}
int main()
{
while (PlayGame())
{
PlayGame();
}
return 0;
}