BP_Projectile no collision

When I shoot my projectile it doesn’t collide with the ground or other objects, it just falls through the floor and into the void

What are you using for the static mesh?

The normal SM_Projectile. Also it doesn’t just go through the floor, it has no collision with anything else.

Okay I figured out what I did wrong, instead of setting the Projectile Mesh Static Mesh to the SM_Projectile I just dragged the SM_Projectile under the C++ projectile mesh component in BP_Projectile. And I guess somehow that caused it to not have any collisions.

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms