BP Clamp for a Maze movement

My floor rotates only in one direction after limiting it with clamp function.

I don’t really understand the logic of putting numbers into this function

The clamp node allows you to limit the range of values for a given input. Changing a value so it’s never lower than the minimum or higher than the maximum. In our case, we’re looking to set a minimum and maximum rotation for the maze so the player does not accidentally rotate the maze to be upside-down, for example.

In your case, I believe the values you used for your clamp are contributing to your problem, if not the cause of it. Try using -40 for the Minimum and 40 for the Maximum in you clamp nodes and see if that resolves the issue.

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