Here Is my version of Bowl Master:
BowlMaster
BowlMaster on GameJolt
List of changes:
- Added baked and real time lighting (it took me like 2 days to figure out how lighting in unity works
)
- Added enviroment elements (columns, floor, walls, blocades, gutters)
- Added menu system (dowloaded from asset store, modified it, currently not all settings are wired up with functions becouse i didn’t have time for doing it)
- Writed own versions of tests and scripts (‘ScoreMaster’, ‘ActionMaster’ etc)
- Builded versions for Windows/Android/WebGL (all works fine)
- Experimented with own values of physics and set them to playable
- Shortened length from ball to pins to make game more easier
- Changed the way of how and when checking of pins settling should be done
- Added music
- Changed the way how files are located in project folder
- Added a condition that upward swipe speed should be greater than a threshold value in order to register as a launch
As always here is link for my repo where you can find builds and all codes:
Repo