Bowling - layout with scratched pins and reflections

A week into using Blender, and super-impressed with what it allows me to do, and the things you can find out by just playing!

Here we have:

  • Matt flooring
  • A floor subsurface colored darkly, scaled to bowling lane width
  • Wood material floor, 20 panels created by Array and separated slightly to allow the dark subsurface to come through, and made reflective (as if oiled like a bowling lane) to capture the pins and bowl
  • Tie-dyed bowling ball
  • Pins with a machine-scratched material, and I figured out a way to apply a random number generator to make each pin look similar but unique
  • Pin layout is by array, which I figured was maybe the easiest way to get the spacing right/to scale
  • Rendered in Cycles @ 4k

Iā€™m pretty happy with how this has turned out so far, and as always am looking for ways to improve it, so feedback is most welcome! :slight_smile:

5 Likes

Looking great so far.Nice pins and ball.Reflections looks good too.
And it looks like you have learned a lot and had a lot of fun!Keep going.
And amazing job!

2 Likes

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