Bowling animation completely based on physics

I did not use animations. This was completely based on physics.
Added a force behind the ball to push it.

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Well it works! Force not used in this course as far as I recall. Cant cover everything and Blender has a huge amount of capabilities.

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Yeah. Force was not used in this lesson. The recommendation was to use key-frame animations and rigid bodies.
But it did not felt very clean to me. I mean this challenge is a perfect usecase for using forces, so why not :wink:
So a little bit of experimenting, a little bit of Google, and I was able to use forces to throw the ball.

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But you did not learn the animation movement and switching from one to the other! :grin:

Though it sounds like you are more than capable of it anyway.

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Hahaha. That’s true. I missed learning the animation part. But I will absolutely learn that too before proceeding. Maybe another version of this scene or with something else.

Its just that I so badly wanted to do this with physics :grin:

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