Bouncing Ball


I could have made the ball a bit prettier, could have added a plane, could have even rendered the animation, but I thought I’d show the lines of the curves in the graph (given the lecture it’s from)…

The hardest part was the bottom of the curve… Was pretty straightforward saying “okay, now slow down as you reach the top, and then speed up as you drop”, but with the squishing, it kept going under the line… Bit of fiddling about, but I got there…

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The blue curve vertex can be of a different type.
You can choose one whereby one can influence the IN and OUTGOING line.
Making a more realistic bounce.

Later in the course, you learn how to use physics to make the ball bounce.

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