Hi, whenever I go through the finish line instead of it just triggering the finish line SFX it triggers both finish line and crash SFX at the same time. How can I get it where it only triggers the one SFX and not both
The crash SFX is meant to trigger whenever the player collides with an object which has the Ground
tag. The most likely problems are either that your finish line has that tag applied to it or that your CrashDetector
script isn’t properly checking for the tag.
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.