Hey, I’m very interested (and I think some other students aswell) in a Unity or Unreal Engine (or both?) Boss fight course. An AI Boss with different attacks and abilties. I think many People are interested in Boss AI or normal AI with different attacks (e.g. An Archer that uses a Bow for distance, but will attack with a Dagger if the player is in melee range or a Mage that uses fire and ice attacks). I really think this will be a very interesting course for many students, because everyone likes Boss fights in games and it’s just amazing if the students sits in front of his/her PC and created his/her own Boss with different attacks and some unique abilites and a cooldown system, so the boss can’t spam just one ability. .