Funny intro, and I really like your low poly style… currently stuck though on the second scene where it says “press space again to stop boosting” - I couldn’t start them again so the rocket just fell back down to the platform. After a lot of wiggling side to side I managed to make it crash to reload the scene.
So, having got passed that, I can now get a better feel for the mechanic you have employed, however that second scene made me think “bug”
What follows is a lot of fun as you realise you need to collect the fuel cells in order to progress, that makes it level more of a puzzle as well as needing some superb flight skills (I lack these).
I spotted the “R” option in the top right hand corner, the text was out of the scene though, I have been flicking between full screen and not, you’re game currently requires full screen via WebGL to view the level correctly.
Really nice take on Project Boost, well done, and really nice introduction of some unique features
Heading back for another go now as I don’t like to be beaten!